GETTING MY HORROR GAME TO WORK

Getting My Horror Game To Work

Soma sees developer Frictional Games return to the playbook it set up in its prior game, Amnesia: The Dark Descent, and so it is a non-combative encounter with the emphasis on avoiding Threat in the least expenses. Progressing further into its dread-loaded narrative arrives only by way of careful exploration of the facility’s barnacle-encrusted c

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